![]() ![]() The Python program creates a shader storage buffer object (SSBO) of There are multiple visualization shaders, which operate in this order: The compute shader, which moves everything. The visualization shaders, which let us see the data. The Python code, this glues everything together. There are three major parts to this program: On high-end hardware it can still run at 60 fps! The video has 65,000 stars, requiring 4.2 billion gravity force calculations per frame. For 1,000 stars, this means we haveġ,000 x 1,000 = 1,000,000 million calculations to perform for each frame. Star is effected by each other star’s gravity. In this example, we will simulate a star field using an ‘N-Body simulation’. ![]() Of times faster than just by using the CPU. Using the compute shader, you can use the GPU to perform calculations thousands
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